Constructor

inline new (previousValue:Float, currentValue:Float)

Methods

inline isEntrance ():Bool

inline isExit ():Bool

Inherited Variables

Defined by FloatChange

read onlycurrent:Float

read onlyprevious:Float

Inherited Methods

Defined by FloatChange

inline handlePart (from:Float, to:Float, updatePart:FloatChangePart ‑> Void):Void

handleRepeatPart (firstPartFrom:Float, firstPartTo:Float, repeatLimit:Int, updateRepeatPart:FloatChangeRepeatPart ‑> Void):Void

inline handleTimelinePart (timelineFrom:Float, timelineTo:Float, updatePartTimeline:Timeline<FloatChangeTimelinePart ‑> Void>):Void

isCrossOver (threshold:Float, boundaryMode:BoundaryMode = BoundaryMode.High):Bool

mapFloatChange (func:Float ‑> Float):FloatChange